![]() With a premium rose-gold and anodized black finish, the Switch is simply a metal case that covers your existing apple watch, giving it a visual overhaul, without compromising on the watch’s capabilities. For that select bunch, CaseBand’s Apple Watch Case lets you switch out your smartwatch’s Silicon Valley aesthetic for something much more premium. I’m pretty sure there’s a sizeable group of people who like the Apple Watch for its functionality but not for its looks. They’re a combination of clever, useful, stylish, and affordable, so go ahead and pick any one of them and you’re getting the ‘Best Son/Daughter of the Year’ award for sure! Here are 5 perfect gifts you can buy for your old man, aside from spending some time with him, obviously. However, fret not because we got the gift-curation part covered for you. ![]() A place (or group) called The Rock boasting a shiny wooden sign in a building that wouldn’t look out of place as a hunting lodge.With just a week to go (Father’s Day is this Sunday, in case you forgot), this is perhaps the last window of time you have to panic-add something to your cart and hope to have it in hand by the 19th. A mundane office with ‘70s orange on the walls. There’s a gallery where an Artifact is shown off alongside Classical sculptures of humanoid figures. Another (Akila City) has unpaved streets and a baby blue sky beyond the buildings. One (presumably Neon?) has the scuzzy neon-lit aesthetic I crave in a sci-fi city. And, encouragingly, after setting up this main quest, the trailer shows off a bunch of shots of several different cities. The search for these Artifacts seems to be the game’s structuring mission. After an introduction to the game’s shooting - which looks better than in past Bethesda games, even without the aid of V.A.T.S.-induced slo-mo - Todd Howard introduced a scene of the player landing in a spaceport on New Atlantis and traveling through the city (which feels more like a massive college campus than a metropolis) to reach a cozy study where the leader of the space program, Constellation, explains the organization’s mission to find Artifacts. But, the in-engine city environments that Bethesda showed off on Sunday also look pretty cool. In a post-Cyberpunk era, concept art and interesting flavor text isn't enough to get me more than cautiously excited about a game. Given that Bethesda used Starfield’s futuristic cities to show off its authored content, I hope it can avoid a similar mistake. It's an impressive city to look at, but the interiors of the vast majority of its skyscrapers and shops are locked off to the player. ![]() I've written before about how much I was looking forward to Cyberpunk 2077 in the run up to its release and how disappointed I was, at launch and, recently, upon revisiting it, to see how little of Night City was explorable. I do have strong feelings about what makes a good video game city. ![]() I don't have strong feelings about how big Starfield is. It's those areas - the ones where groups of people can scratch out a life - that I'm most interested in. RELATED: Delaying Starfield Is Good, You Monsters And, if Starfield is attempting to reproduce a version of the way that our own solar system actually works, some planets will be very large, some will be very small, and only a few will be suitable for life. I'm holding off on judgment for now because as anyone who has played Super Mario Galaxy knows, a planet is not a standardized unit of measurement.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |